AI Insights · Timothy · October 2025
Top 5 Hybridcasual Games in Oman Q3 2025
Explore the performance of the top five hybridcasual games on a unified platform in Oman during Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, the hybridcasual games market in Oman displayed notable trends across the top five applications on a unified platform. Here's a closer look at the performance of each game, according to Sensor Tower data.
Super Bear Adventure from Earthkwak Games saw a peak in weekly downloads at 13.7K in mid-August, followed by a gradual decline to 5.9K by the end of September. The game’s weekly revenue fluctuated, reaching up to $130 in August, while weekly active users peaked at 17.3K before settling at 11.4K.
Stickman Party: 4 Player Games by Maxim Krivokonev experienced a steady drop in weekly downloads from 12.8K to 4.8K. Weekly revenue remained relatively low, peaking at $54 in June, while active users decreased from 70.2K to 28.7K.
Hole.io by Voodoo started the quarter with 9.4K downloads, decreasing to 4.3K by September. Revenue was modest, with a notable increase to $34 by the end of the quarter. Active users remained fairly stable, hovering around 31.4K at the start and ending at 24K.
School Party Craft showed a declining trend in downloads from 9.5K to 2K. Despite zero revenue, active users decreased steadily from 18.7K to 8.7K.
Finally, Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. had a gradual decline in downloads, starting at 8.9K and falling to 3K. Revenue remained fairly consistent, peaking at $79, and active users saw a slight reduction from 43K to 32K.
For more detailed insights and data, visit Sensor Tower.